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From XNALara to Blender UPDATED by xXxImNotOkayxXx From XNALara to Blender UPDATED by xXxImNotOkayxXx
Old tutorial for Blender 2.49 [link]
:bulletorange: This is the new updated version of it for Blender 2.6. :bulletorange:


:bulletorange::star: FAQ :star::bulletorange:
:bulletblack: I am using model X from a different game Y and I have a problem with ... !
This tutorial should work for most models, however, models exported from different games may be using different textures or something, that needs different settings than Lara's models. I'm sorry, but I can't help you with that.


:bulletorange::star: LINKS :star::bulletorange:
:bulletblack: Blender 2.6 manual [link]
:bulletblack: Blender 2.6 tutorials [link]
:bulletblack: XNALara section at TRF [link]
:bulletblack: XNALara download [link]
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:iconphay007:
phay007 Mar 19, 2014  New member
thank you for the render tutorial~ 
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:iconaya20809:
I haven't understood how to fix the eyes or what you do at the end. I think you should contain more details.
It's helpful by the way :)
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:iconblackestflame:
BlackestFlame Mar 9, 2014  Hobbyist Traditional Artist
Thanks for the tutorial, very nicely made n 'twas very helpful :thumbsup::) I used the tutorial with my Ayane model but I have a few problems like some of her skin being too rough (like old man skin) and her eyes not appearing in the render even after I found a second sorta white eyeball set around the actual eyes and made it transparent, I did wut I could, is this a problem with the textures or settings in the preceding procedures :?
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:iconautumnlovesvocaloid:
autumnlovesvocaloid Mar 2, 2014  Hobbyist Artist
Really stupid question, but how do you even open a model into Xnalara? I'm trying to get a Balthier model in Blender, but it is .ascii so I downloaded XNAlara so I could export it into a file type that worked. But now I don't even know how to load models into XNAlara because it doesn't have a button allowing me to browse my files.... I don't understand how this program works, I understand Blender. 

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:iconblackestflame:
BlackestFlame Mar 9, 2014  Hobbyist Traditional Artist
Just put the folder of the model and its textures in the data folder in the XNALara_XPS directory, then it will appear in the 'add model' menu in the program. I frequently run into these lame problems with these programs, the solutions are usually straightforward (so much so that it's usually hard to find a written solution somewhere) but without them u can't take a single step :l Good luck.
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:iconsmilingpixels:
i have 2.68 blender at the moment but this tutorial worked fine for me :)
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:iconsmilingpixels:
I'm so angry i'd shoot myself. For one hour ive been trying to add a background picture in blender. i tried thousands and thousands of damn options and it still doesnt want to be in the final render picture.  When im in the workspace it shows up really nice but when i try to render i have a god damn grey background. Can you please help? Im about to give up on this god damn software for being so annoying.  Even xnalara has a proper background image feature,but no.. blender that has tons of updates can't even implement a feature right.

I'd really appreciate it if you could help.
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:iconzherot:

Hi, i followed this tutorial and it was really usefull, the problem i have is that the hair changes its original form and i dont know why, so i wanted to ask how to fix this, here is an image of my problem:




postimg.org/image/e6zyjy0gd/



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:iconcamille-d-sparda:
Camille-D-Sparda Nov 29, 2013  Hobbyist Photographer
Have you the last Xnalara for windows 8? I don't found him :( 
Reply
:iconxnaaral:
The latest XNALara for Windows 8 is here xnalaraitalia.deviantart.com/ the upload contains a file, called !ReadMe.txt , which explains how to install for Windows 8.
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